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Goetia

Review · Adventure · PC · macOS · Nintendo Switch

Goetia

Reviewed: 04 May 2026

PC · macOS · Nintendo Switch · PlayStation 4 · Xbox One · Linux · iOS

Forever Entertainment · 2015

Ludograph rating

D

Caution

43 /100

Goetia is an adventure game that encourages problem solving and spatial awareness through mystery and exploration, with a low Ludograph rating.

06010030BenefitLow riskB 28 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

28

Risk (RIS)

6

Daily limit

120min

Age guidance

10+

Developmental benefits

B1Cognitive
0.58
B2Social-emotional
0.03
B3Motor
0.10

Goetia offers a rich narrative experience centered around mystery and exploration, encouraging players to engage in complex problem-solving, spatial reasoning, and critical thinking to uncover the secrets of Blackwood Manor. The game's unique ghost abilities promote creative approaches to puzzles, while the extensive lore enhances reading comprehension and attention to detail.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents very low risks regarding compulsion-loop design, monetization pressures, and social interaction. Its single-player nature and lack of microtransactions mean players can enjoy the experience without external pressures. Content risks are minimal, primarily involving a moderate level of fear and horror due to its gothic mystery theme, which is appropriate for its E10+ rating.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Goetia safe for kids?

Ludograph gives Goetia a rating of 43/100, recommended for ages 10 and up. There are notable risks worth knowing before letting kids play.

What age is Goetia appropriate for?

Ludograph's rubric recommends a minimum age of 10+ for Goetia, based on benefits, risks, and content review.

How long should kids play Goetia?

Our session recommendation for Goetia is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Goetia?

This game presents very low risks regarding compulsion-loop design, monetization pressures, and social interaction. Its single-player nature and lack of microtransactions mean players can enjoy the experience without external pressures. Content risks are minimal, primarily involving a moderate level of fear and horror due to its gothic mystery theme, which is appropriate for its E10+ rating.