
Review · Action · iOS · PC
Gorilla Tag
Reviewed: 28 May 2026
iOS · PC
Another Axiom · 2021
Ludograph rating
Growth (BDS)
56
Risk (RIS)
3
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.52 | |
| B2 | Social-emotional | 0.33 | |
| B3 | Motor | 1.00 | |
Gorilla Tag offers a unique and highly active VR experience that significantly develops motor skills, including hand-eye coordination, fine motor control, and reaction time. Its innovative locomotion method provides a full-body workout. The game also fosters spatial awareness, strategic thinking, and adaptive challenge through its 'easy to learn, hard to master' movement system. Players can engage in social interaction with friends in private rooms, promoting positive social experiences and communication in a low-stakes environment.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
While generally low-risk, Gorilla Tag's competitive nature in tag and infection modes could lead to mild competitive toxicity. The presence of microtransactions, even if cosmetic, may introduce some social comparison among players. The ESRB T rating suggests content suitable for teens, and while 'Stranger chat: No' is stated, the presence of 'randos' in public lobbies means some level of interaction with unknown players, though without direct chat, this risk is mitigated.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $25/mo.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.