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Gourmania

Review · Family · iOS

Gourmania

Reviewed: 26 May 2026

iOS

Alawar Entertainment · 2009

Ludograph rating

C

Mixed

47 /100

06010030BenefitLow riskB 31 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

31

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.44
B2Social-emotional
0.00
B3Motor
0.45

Gourmania offers engaging time-management and hidden object gameplay, fostering memory, attention, and problem-solving skills. Players must quickly identify ingredients and process orders, requiring focus and quick thinking. The game also involves strategic thinking in managing multiple tasks under time pressure.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks are minimal, as the game does not feature microtransactions, social interaction, or harmful content. The main risk factor could be the repetitive nature of gameplay if not managed, potentially leading to disengagement over long periods.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Gourmania safe for kids?

Ludograph gives Gourmania a rating of 47/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Gourmania?

Our session recommendation for Gourmania is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Gourmania?

The primary risks are minimal, as the game does not feature microtransactions, social interaction, or harmful content. The main risk factor could be the repetitive nature of gameplay if not managed, potentially leading to disengagement over long periods.