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Greak: Memories of Azur

Review · Action · PlayStation 5 · Xbox Series S/X · Nintendo Switch

Greak: Memories of Azur

Reviewed: 16 May 2026

PlayStation 5 · Xbox Series S/X · Nintendo Switch · PC · Xbox One

Navegante Entertainment · 2021

Ludograph rating

B

Good

65 /100

06010030BenefitLow riskB 48 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

48

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.13
B3Motor
0.65

Greak: Memories of Azur offers a rich single-player adventure that fosters cognitive skills through its 'specially crafted puzzles' and strategic character-switching gameplay. Players will develop problem-solving, critical thinking, and spatial awareness as they navigate an 'interconnected world' and utilize the unique abilities of Greak, Adara, and Raydel. The 'fast-paced combat' also enhances hand-eye coordination and reaction time. The captivating story about family, home, and unity provides a positive emotional backdrop.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents very low risks. There are no manipulative compulsion-loop mechanics, monetization pressures, or social risks due to its single-player nature and lack of microtransactions or online interactions. The 'fast-paced combat' involves mild violence against fictional enemies, typical for an action-adventure game, but is not graphic or excessive.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Greak: Memories of Azur safe for kids?

Ludograph gives Greak: Memories of Azur a rating of 65/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Greak: Memories of Azur appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Greak: Memories of Azur, based on benefits, risks, and content review.

How long should kids play Greak: Memories of Azur?

Our session recommendation for Greak: Memories of Azur is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Greak: Memories of Azur?

This game presents very low risks. There are no manipulative compulsion-loop mechanics, monetization pressures, or social risks due to its single-player nature and lack of microtransactions or online interactions. The 'fast-paced combat' involves mild violence against fictional enemies, typical for an action-adventure game, but is not graphic or excessive.