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Review · Educational · Nintendo 3DS

Greco Kara no Chousenjou! Keisan no Yakata to Obake-Tachi: Hiki-San

Reviewed: 01 Jun 2026

Nintendo 3DS

Media5 · 2013

Ludograph rating

C

Mixed

47 /100

06010030BenefitLow riskB 31 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

31

Risk (RIS)

6

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.00
B3Motor
0.30

This educational math game for the Nintendo 3DS helps children develop strong problem-solving skills, critical thinking, memory, and attention through engaging calculation exercises, particularly subtraction. It provides a structured learning environment that can adapt to the player's progress, fostering a sense of accomplishment.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks, with no social interaction, monetization pressures, or concerning content. Compulsion-loop design is very low, primarily focused on positive reinforcement for learning.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Greco Kara no Chousenjou! Keisan no Yakata to Obake-Tachi: Hiki-San safe for kids?

Ludograph gives Greco Kara no Chousenjou! Keisan no Yakata to Obake-Tachi: Hiki-San a rating of 47/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Greco Kara no Chousenjou! Keisan no Yakata to Obake-Tachi: Hiki-San?

Our session recommendation for Greco Kara no Chousenjou! Keisan no Yakata to Obake-Tachi: Hiki-San is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Greco Kara no Chousenjou! Keisan no Yakata to Obake-Tachi: Hiki-San?

The game presents minimal risks, with no social interaction, monetization pressures, or concerning content. Compulsion-loop design is very low, primarily focused on positive reinforcement for learning.