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Griftlands

Review · Adventure · PlayStation 4 · macOS · PC

Griftlands

Reviewed: 01 May 2026

PlayStation 4 · macOS · PC · Nintendo Switch · Xbox One

Klei Entertainment · 2019

Ludograph rating

B

Good

67 /100

Griftlands is a strategic RPG that develops problem solving and critical thinking through its challenging deck-building gameplay.

06010030BenefitLow riskB 54 · R 12
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

54

Risk (RIS)

12

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.30
B3Motor
0.35

Griftlands offers a rich strategic experience, fostering problem-solving, critical thinking, and adaptive learning through its deck-building rogue-like gameplay. Players engage with a compelling narrative and make meaningful choices, enhancing ethical reasoning and emotional regulation as they navigate a complex sci-fi world.

Design risks

R1Compulsion-loop pressure
0.27
R2Monetization
0.00
R3Social risk
0.00

While Griftlands is free from monetization and social risks, its rogue-like nature involves variable rewards and near-miss scenarios, which can be mildly engaging. The game contains moderate fantasy violence, but is otherwise low in content risks.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Griftlands safe for kids?

Ludograph gives Griftlands a rating of 67/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Griftlands appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Griftlands, based on benefits, risks, and content review. That is stricter than ESRB E, because our assessment weighs behavioral design risks, not just content.

How long should kids play Griftlands?

Our session recommendation for Griftlands is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Griftlands?

While Griftlands is free from monetization and social risks, its rogue-like nature involves variable rewards and near-miss scenarios, which can be mildly engaging. The game contains moderate fantasy violence, but is otherwise low in content risks.