LumiKin
Gunman Clive

Review · Action · Nintendo 3DS · PC · iOS

Gunman Clive

By the LumiKin editors

Reviewed: 01 Jun 2026

Nintendo 3DS · PC · iOS · Android

Hörberg Productions · 2012

LumiScore

61/100

Good

Growth (BDS)

44

Risk (RIS)

0

Daily limit

120min

Age guidance

E10+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.07
B3Motor
0.75

Gunman Clive is an old-school platformer that offers engaging challenges for problem-solving, spatial awareness, and reaction time. Its linear level design and boss battles provide clear objectives and a sense of accomplishment. The game's focus on skill-based gameplay without manipulative monetization practices makes it a straightforward and enjoyable experience.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game features mild cartoon violence consistent with its E10+ rating. There are no significant social, emotional, or financial risks due to its single-player nature and lack of microtransactions or online interactions.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~1 hReviewedJun 2026How scores are calculated →

Parents ask…

Is Gunman Clive safe for kids?

LumiKin gives Gunman Clive a LumiScore of 61/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Gunman Clive?

LumiKin's recommended play time for Gunman Clive is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Gunman Clive?

The game features mild cartoon violence consistent with its E10+ rating. There are no significant social, emotional, or financial risks due to its single-player nature and lack of microtransactions or online interactions.