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Hack-O-holic

Review · Fighting · PC

Hack-O-holic

Reviewed: 09 May 2026

PC

Lohreck · 2018

Ludograph rating

C

Mixed

52 /100

Hack-O-holic is a fighting game that builds hand-eye coordination and fine motor skills, but has a high level of inherent violence.

06010030BenefitLow riskB 35 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

35

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.40
B2Social-emotional
0.00
B3Motor
0.75

Hack-O-holic challenges players with fast-paced combat requiring hand-eye coordination, fine motor skills, and quick reactions. Players must strategically manage their health and stamina to overcome enemies, promoting problem-solving and adaptive thinking.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Hack-O-holic is its high level of violence inherent in a fighting game. It does not contain any social or monetization risks.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Hack-O-holic safe for kids?

Ludograph gives Hack-O-holic a rating of 52/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Hack-O-holic appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Hack-O-holic, based on benefits, risks, and content review.

How long should kids play Hack-O-holic?

We don't publish a daily session budget for Hack-O-holic: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Hack-O-holic?

The primary risk in Hack-O-holic is its high level of violence inherent in a fighting game. It does not contain any social or monetization risks.