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Hazard (itch) (Risky FNS)

Review · Fighting · PC

Hazard (itch) (Risky FNS)

Reviewed: 09 May 2026

PC

Risky FNS · 2022

Ludograph rating

B

Good

65 /100

Hazard provides a strategic board game adaptation, building strategic thinking and problem solving, with potential for competitive toxicity.

06010030BenefitLow riskB 53 · R 14
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

53

Risk (RIS)

14

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.47
B3Motor
0.25

Hazard provides a digital adaptation of the classic board game Risk, emphasizing strategic planning, critical thinking, and problem-solving skills. Players can develop spatial awareness and improve their understanding of game theory. The game encourages social interaction through peer bonding and cooperative play.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.28

While primarily focused on strategic gameplay, Hazard does contain elements of competitive toxicity due to its direct player-versus-player nature. There are minor compulsion-loop design elements, such as variable rewards for successful conquests, but these are not highly exploitative. Violence is abstract and thematic, representing conflict on a world map.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Hazard (itch) (Risky FNS) safe for kids?

Ludograph gives Hazard (itch) (Risky FNS) a rating of 65/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Hazard (itch) (Risky FNS) appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Hazard (itch) (Risky FNS), based on benefits, risks, and content review.

How long should kids play Hazard (itch) (Risky FNS)?

Our session recommendation for Hazard (itch) (Risky FNS) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Hazard (itch) (Risky FNS)?

While primarily focused on strategic gameplay, Hazard does contain elements of competitive toxicity due to its direct player-versus-player nature. There are minor compulsion-loop design elements, such as variable rewards for successful conquests, but these are not highly exploitative. Violence is abstract and thematic, representing conflict on a world map.