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High School Dirty Secrets

Review · Action · PC

High School Dirty Secrets

Reviewed: 09 Jun 2026

PC

Mitsuki Game Studio · 2025

Ludograph rating

C

Mixed

46 /100

06010030BenefitLow riskB 30 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

30

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.40
B2Social-emotional
0.10
B3Motor
0.35

High School Dirty Secrets offers a spine-chilling adventure that engages players' cognitive abilities. As Kasuga, players will hone their problem-solving and critical thinking skills by unraveling cryptic clues and uncovering buried secrets within the haunted school. Spatial awareness is developed through exploration and dynamic perspective switching, while memory attention is crucial for logging clues and piecing together the mystery. The interactive smartphone gameplay further enhances reading and language comprehension as players decipher unsettling messages.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks in High School Dirty Secrets stem from its horror content. Players should expect a spine-chilling experience with eerie sights, unsettling twists, and strange entities, leading to a high level of fear and horror. While explicit violence is not detailed, the horror genre often implies some level of conflict or threat. There are no significant risks related to compulsion-loop design, monetization pressures, or social risks, as the game is a single-player purchase without microtransactions or online social features.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is High School Dirty Secrets safe for kids?

Ludograph gives High School Dirty Secrets a rating of 46/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is High School Dirty Secrets appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for High School Dirty Secrets, based on benefits, risks, and content review.

How long should kids play High School Dirty Secrets?

Our session recommendation for High School Dirty Secrets is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of High School Dirty Secrets?

The primary risks in High School Dirty Secrets stem from its horror content. Players should expect a spine-chilling experience with eerie sights, unsettling twists, and strange entities, leading to a high level of fear and horror. While explicit violence is not detailed, the horror genre often implies some level of conflict or threat. There are no significant risks related to compulsion-loop desig