Honey, I Joined a Cult
LumiScore
out of 100
Use with parental oversight — some design risks present
Heads up
Growth
35/100
Developing
Growth Value
Risk
19/100
LOW
Engagement Patterns
Parent Pro-Tip
This game is a satirical take on cults and resource management. Discuss with your child the ethical implications of the game's premise, such as manipulation and exploitation, and differentiate between the game's humorous context and real-world ethical behavior. Encourage critical thinking about the themes presented.
Top Skills Developed
Development Areas
What your child develops
Honey, I Joined a Cult offers a rich strategic and simulation experience, challenging players with complex resource management, base building, and decision-making. It fosters problem-solving, strategic thinking, and creativity as players design and manage their own cult, dealing with various in-game challenges.
Regulatory Compliance
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About this game
Honey, I Joined a Cult puts your in control of your own 1970s cult. Build and expand your base, manage your resources and make as much money out of your followers as possible.