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How to RCP

Review · Educational · Web

How to RCP

Reviewed: 10 May 2026

Web

MizuLau · 2020

Ludograph rating

C

Mixed

51 /100

How to RCP is an educational simulator that teaches life-saving CPR skills, building ethical reasoning and problem solving through interactive learning.

06010030BenefitLow riskB 34 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

34

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.17
B3Motor
0.30

How to RCP is an educational game that teaches players the life-saving skill of cardiopulmonary resuscitation (CPR) through an interactive simulator. It develops critical thinking, problem-solving, and learning transfer as players apply the steps learned in the tutorial to the Arcade mode. The game also fosters ethical reasoning by emphasizing the importance of helping others in an emergency.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

How to RCP presents minimal risks. It does not contain any compulsion-loop design tactics, monetization pressures, social risks, or objectionable content. The game is designed purely for educational purposes.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is How to RCP safe for kids?

Ludograph gives How to RCP a rating of 51/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play How to RCP?

Our session recommendation for How to RCP is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of How to RCP?

How to RCP presents minimal risks. It does not contain any compulsion-loop design tactics, monetization pressures, social risks, or objectionable content. The game is designed purely for educational purposes.