
Review · Simulation · iOS
歡樂豆芽人DX - 衝擊的豆芽人養成
Reviewed: 06 May 2026
iOS
GOODROID,Inc. · 2016
Ludograph rating
E
Avoid
9 /100
歡樂豆芽人DX - 衝擊的豆芽人養成 is a simulation game that offers simple, repetitive gameplay, building problem-solving and strategic thinking through mild challenges.
Growth (BDS)
5
Risk (RIS)
9
Daily limit
120min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.06 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.10 | |
This game offers simple, repetitive gameplay that can be relaxing and mildly engaging. It may foster a sense of accomplishment through growing various types of bean sprouts and completing a collection. The game's emphasis on caretaking can be a gentle introduction to responsibility.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
The game features competitive elements with leaderboards, which could potentially lead to social comparison and mild competitive toxicity. The 'infinite play' loop and variable rewards could encourage prolonged engagement, though without monetization pressures, this risk is diminished.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.