Compare this game
Hungry Ghosts (Vampire Banana)

Review · Shooter · Web

Hungry Ghosts (Vampire Banana)

Reviewed: 24 Jun 2026

Web

Vampire Banana · 2023

Ludograph rating

B

Good

60 /100

06010030BenefitLow riskB 43 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

43

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.00
B3Motor
0.65

Hungry Ghosts offers a creative sandbox experience combined with classic shooter mechanics. Players can develop spatial awareness, hand-eye coordination, and reaction time while engaging in self-directed play and problem-solving within the evolving game environment. Its open-ended nature encourages creativity and learning transfer as the developer adds new features.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents very low risks. There are no monetization pressures, social risks, or manipulative design mechanics. Content risks are minimal, primarily involving mild violence typical of a shooter game and a slight thematic element of fear suggested by the title 'Hungry Ghosts'.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Hungry Ghosts (Vampire Banana) safe for kids?

Ludograph gives Hungry Ghosts (Vampire Banana) a rating of 60/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Hungry Ghosts (Vampire Banana) appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Hungry Ghosts (Vampire Banana), based on benefits, risks, and content review.

How long should kids play Hungry Ghosts (Vampire Banana)?

Our session recommendation for Hungry Ghosts (Vampire Banana) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Hungry Ghosts (Vampire Banana)?

This game presents very low risks. There are no monetization pressures, social risks, or manipulative design mechanics. Content risks are minimal, primarily involving mild violence typical of a shooter game and a slight thematic element of fear suggested by the title 'Hungry Ghosts'.