
Review · Action · macOS · PC
Hurtworld
Reviewed: 22 May 2026
macOS · PC
Bankroll Studios · 2015
Ludograph rating
Growth (BDS)
71
Risk (RIS)
25
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.60 | |
| B3 | Motor | 0.75 | |
Hurtworld offers significant cognitive benefits through its demanding survival mechanics, requiring high levels of problem-solving, strategic thinking, and adaptive challenge. Players must constantly evaluate threats, manage resources, and plan their actions in a dynamic environment. The multiplayer aspect encourages teamwork and communication, while the 'Infamy System' introduces elements of ethical reasoning regarding player interactions. Motor skills are highly engaged through fast-paced FPS combat and precise crafting.
Design risks
| R1 | Compulsion-loop pressure | 0.30 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.44 | |
The primary risks in Hurtworld stem from its highly competitive and often toxic multiplayer environment, with significant competitive toxicity and stranger risk due to skill-based PVP and the potential for 'murdering peers.' While there are some compulsion-loop design elements like variable rewards and escalating commitment to progression, the game avoids many common manipulative monetization tactics. Content risks include a high level of violence and moderate fear/horror from dangerous creatures and environments.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.67 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: unmoderated stranger contact that likely exposes personal data.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.