
Review · Action · PC · PlayStation 3 · Xbox One
I Am Alive
By the LumiKin editors
Reviewed: 16 May 2026
PC · PlayStation 3 · Xbox One · Xbox 360
Ubisoft · 2012
LumiScore
50/100
Good
Growth (BDS)
34
Risk (RIS)
9
Daily limit
120min
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.48 | |
| B2 | Social-emotional | 0.10 | |
| B3 | Motor | 0.35 | |
I Am Alive can help players develop problem-solving skills, strategic thinking, and memory as they navigate a challenging post-apocalyptic world. Resource management and tactical combat encourage critical thinking and planning.
Design risks
| R1 | Dopamine pressure | 0.17 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The game features intense violence, some strong language, and a generally bleak atmosphere, which may not be suitable for younger players. The continuous survival pressure and lack of natural stopping points could also lead to extended play sessions and a feeling of being penalized for breaks.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.