LumiKin
I Am Fish

Review · Action · Xbox One · PC · Xbox Series S/X

I Am Fish

By the LumiKin editors

Reviewed: 22 May 2026

Xbox One · PC · Xbox Series S/X

Bossa Studios · 2021

LumiScore

60/100

Good

Growth (BDS)

43

Risk (RIS)

0

Daily limit

120min

Age guidance

T

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.13
B3Motor
0.55

I Am Fish offers engaging physics-based puzzle-solving and adventure, promoting cognitive skills like problem-solving, spatial awareness, and strategic thinking. The charming narrative of four fish friends striving for freedom can also foster empathy. Its intuitive controls make it accessible, and the clear level progression allows for flexible play sessions.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Risks are minimal in I Am Fish. The game contains mild cartoon violence related to the piranha character and fish 'deaths' that result in checkpoint restarts, consistent with its T for Teen rating. There are no manipulative dopamine mechanics, monetization pressures, or social risks.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~3 hReviewedMay 2026How scores are calculated →

Parents ask…

Is I Am Fish safe for kids?

LumiKin gives I Am Fish a LumiScore of 60/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play I Am Fish?

LumiKin's recommended play time for I Am Fish is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of I Am Fish?

Risks are minimal in I Am Fish. The game contains mild cartoon violence related to the piranha character and fish 'deaths' that result in checkpoint restarts, consistent with its T for Teen rating. There are no manipulative dopamine mechanics, monetization pressures, or social risks.