
Review · Action · Xbox One · PC · Xbox Series S/X
I Am Fish
By the LumiKin editors
Reviewed: 22 May 2026
Xbox One · PC · Xbox Series S/X
Bossa Studios · 2021
LumiScore
60/100
Good
Growth (BDS)
43
Risk (RIS)
0
Daily limit
120min
Age guidance
T
Developmental benefits
| B1 | Cognitive | 0.56 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.55 | |
I Am Fish offers engaging physics-based puzzle-solving and adventure, promoting cognitive skills like problem-solving, spatial awareness, and strategic thinking. The charming narrative of four fish friends striving for freedom can also foster empathy. Its intuitive controls make it accessible, and the clear level progression allows for flexible play sessions.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
Risks are minimal in I Am Fish. The game contains mild cartoon violence related to the piranha character and fish 'deaths' that result in checkpoint restarts, consistent with its T for Teen rating. There are no manipulative dopamine mechanics, monetization pressures, or social risks.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.