
Review · Action · Xbox One · Nintendo Switch · PlayStation 4
Idle Champions of the Forgotten Realms
Reviewed: 15 May 2026
Xbox One · Nintendo Switch · PlayStation 4 · PC · macOS
Codename Entertainment · 2017
Ludograph rating
Growth (BDS)
41
Risk (RIS)
49
Daily limit
60min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.15 | |
Idle Champions of the Forgotten Realms offers strategic depth through its formation strategy, encouraging players to think critically about champion synergies. It provides a sense of progression and collection, drawing on the rich lore of Dungeons & Dragons.
Design risks
| R1 | Compulsion-loop pressure | 0.70 | |
| R2 | Monetization | 0.58 | |
| R3 | Social risk | 0.00 | |
The game employs significant compulsion-loop design tactics, including variable rewards from loot chests and FOMO-driven limited-time events. Its monetization model features pay-to-win elements, currency obfuscation, and a high potential for spending, with no clear spending ceiling. The idle nature of the game, combined with event structures, can make it difficult to disengage, penalizing breaks.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.33 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $5 – $100/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children; virtual currency that obscures real-money prices.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: profiling or targeting of children for marketing.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.