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I'm A Pencil

Review · Educational · PC

I'm A Pencil

Reviewed: 01 Jun 2026

PC

Roomah Gaming · 2021

Ludograph rating

D

Caution

35 /100

06010030BenefitLow riskB 21 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

21

Risk (RIS)

2

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.26
B2Social-emotional
0.20
B3Motor
0.10

I'm A Pencil is a short, educational visual novel that offers a unique and imaginative narrative experience. It promotes reading and language skills through its core gameplay, and can foster empathy by allowing players to experience the world from an unusual perspective. The game's brevity makes it accessible and easy to complete in a single sitting.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks. Its short length and lack of manipulative design mechanics (no microtransactions, social pressures, or compulsion loops) mean it poses no significant concerns regarding excessive play or financial expenditure. Content risks are also absent, making it a very safe experience.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is I'm A Pencil safe for kids?

Ludograph gives I'm A Pencil a rating of 35/100. There are notable risks worth knowing before letting kids play.

How long should kids play I'm A Pencil?

Our session recommendation for I'm A Pencil is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of I'm A Pencil?

The game presents minimal risks. Its short length and lack of manipulative design mechanics (no microtransactions, social pressures, or compulsion loops) mean it poses no significant concerns regarding excessive play or financial expenditure. Content risks are also absent, making it a very safe experience.