
Review · Simulation · PC
In Our Parlor
Reviewed: 23 Jun 2026
PC
Justin Wootten · 2025
Ludograph rating
Growth (BDS)
13
Risk (RIS)
4
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.12 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.15 | |
In Our Parlor offers an immersive and terrifying atmospheric horror experience, engaging players with its surreal settings and mysterious narrative. It encourages spatial awareness and emotional regulation as players navigate dark environments to uncover the story.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.13 | |
| R3 | Social risk | 0.00 | |
The game's horror elements may induce fear and anxiety. While a solo experience, the presence of microtransactions introduces potential for spending, though the game's design does not appear to leverage manipulative engagement mechanics.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.