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Indiana Jones and the Great Circle

Review · Action · PC · PlayStation 5 · Xbox Series S/X

Indiana Jones and the Great Circle

Reviewed: 23 May 2026

PC · PlayStation 5 · Xbox Series S/X

Machine Games · 2024

Ludograph rating

B

Good

66 /100

06010030BenefitLow riskB 51 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

51

Risk (RIS)

6

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.30
B3Motor
0.50

Indiana Jones and the Great Circle offers a rich, single-player adventure that challenges players with intriguing puzzles, strategic thinking, and critical analysis. The game encourages problem-solving and spatial awareness through its exploration and puzzle mechanics. Players will need to read and understand clues to progress, and adapt to new challenges as they arise. The narrative also provides opportunities for emotional regulation and ethical reasoning as players make choices within the story.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.00

While a single-player experience, the game does feature a notable level of violence, some sexual content, and strong language. The narrative can be intense with fear and horror elements. The game does not appear to have significant compulsion-loop design or monetization risks beyond what is typically found in a premium single-player title. There are no social risks due to the lack of multiplayer interaction.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.33
R4.3Language
0.67
R4.4Substance References
0.33
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Indiana Jones and the Great Circle safe for kids?

Ludograph gives Indiana Jones and the Great Circle a rating of 66/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Indiana Jones and the Great Circle appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Indiana Jones and the Great Circle, based on benefits, risks, and content review.

How long should kids play Indiana Jones and the Great Circle?

We don't publish a daily session budget for Indiana Jones and the Great Circle: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Indiana Jones and the Great Circle?

While a single-player experience, the game does feature a notable level of violence, some sexual content, and strong language. The narrative can be intense with fear and horror elements. The game does not appear to have significant compulsion-loop design or monetization risks beyond what is typically found in a premium single-player title. There are no social risks due to the lack of multiplayer i