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inFAMOUS 2

Review · Action · PlayStation 3

inFAMOUS 2

Reviewed: 01 May 2026

PlayStation 3

Sucker Punch Productions · 2011

Ludograph rating

B

Good

59 /100

inFAMOUS 2 is an action-adventure game encouraging creativity and problem solving through its open world and strategic decisions, though it contains moderate violence.

06010030BenefitLow riskB 42 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

1

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.58
B2Social-emotional
0.13
B3Motor
0.45

inFAMOUS 2 offers a rich cognitive experience through its open-world problem-solving, strategic combat, and critical decision-making via the Karma system. Players can express significant creativity by designing and sharing their own levels. The game also fosters ethical reasoning through its morality choices and provides opportunities for learning and adapting new superpowers.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risk in inFAMOUS 2 is its moderate level of violence, consistent with its 'Teen' ESRB rating. While the game does not feature manipulative monetization or reward-driven mechanics, the user-generated content feature could subtly introduce social comparison among players.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is inFAMOUS 2 safe for kids?

Ludograph gives inFAMOUS 2 a rating of 59/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is inFAMOUS 2 appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for inFAMOUS 2, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play inFAMOUS 2?

We don't publish a daily session budget for inFAMOUS 2: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of inFAMOUS 2?

The primary risk in inFAMOUS 2 is its moderate level of violence, consistent with its 'Teen' ESRB rating. While the game does not feature manipulative monetization or reward-driven mechanics, the user-generated content feature could subtly introduce social comparison among players.