
Review · Fighting · PC
InputBattle
Reviewed: 09 May 2026
PC
Sorgano · 2019
Ludograph rating
C
Mixed
48 /100
InputBattle is a fighting game that builds hand-eye coordination and reaction time through quick, adaptive challenges, with competitive social risk.
Growth (BDS)
32
Risk (RIS)
1
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.38 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.65 | |
InputBattle is a fighting game that challenges players with procedural inputs, requiring quick thinking and adaptability. It offers good opportunities for developing hand-eye coordination, fine motor skills, and reaction time due to its fast-paced combat. The game's adaptive challenge ensures that players are constantly facing new and varied inputs, promoting problem-solving and strategic thinking.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risk in InputBattle is the potential for competitive toxicity, as players directly compete against each other. The game lacks social features, minimizing social risks like stranger interaction or social comparison. Content risks are minimal, with only mild, non-gratuitous violence inherent in a fighting game.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.