LumiKin

It Alive

Mathurin|2020Platformer

LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.

61/ 100
GOOD
120+ min/day recommended

Growth

45/100

Growth Value

  • Problem Solving
  • Spatial Awareness
  • Strategic Thinking

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Encourage children to experiment with different strategies for using 'it alive' and to take breaks between levels. Discuss how precise movements and planning help overcome challenges.

Top Skills Developed

Problem Solving5/5
Spatial Awareness5/5
Strategic Thinking5/5
Hand-Eye Coordination5/5
Fine Motor5/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
62
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
0
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
70
Overall Benefit Score (BDS)45/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
1/3
Ethnic diversity
1/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.N/A — no named characters

No discernible characters or dialogue to apply the Bechdel test.

Parent Pro-Tip

This game can help develop critical thinking, spatial reasoning, and fine motor control. Its clear level structure makes it easy to manage play sessions.

What your child develops

It Alive is a platformer that challenges players with problem-solving, spatial awareness, and strategic thinking. Its unique mechanic of managing 'it alive' while navigating obstacles and fighting monsters promotes hand-eye coordination and fine motor skills. The level-based design provides clear goals and opportunities for adaptive learning.

Base: UnknownMonthly: FreeReviewed Apr 2026

Regulatory Compliance

Tap a badge for details. Grey = not yet assessed.

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About this game

HOW TO PLAY: You have to reach the kind of flower at the end of each level. The monsters want to kill you, to attack them you have only one weapon.