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記憶的主人

Review · Adventure · PC

記憶的主人

Reviewed: 13 Jun 2026

PC

夜光 · 2025

Ludograph rating

C

Mixed

51 /100

06010030BenefitLow riskB 34 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

34

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.10
B3Motor
0.15

記憶的主人 is an Adventure RPG that encourages problem-solving, strategic thinking, and critical thinking through its quests and narrative. Players will engage with a rich story, enhancing reading comprehension and potentially fostering empathy for characters. The game offers opportunities for learning and applying new skills within its game world.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game appears to have minimal risks related to compulsion-loop design, monetization, or social interaction, as it lacks microtransactions, loot boxes, and online chat. Content risks seem low, with only mild violence and potential suspense suggested by the story description.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is 記憶的主人 safe for kids?

Ludograph gives 記憶的主人 a rating of 51/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is 記憶的主人 appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for 記憶的主人, based on benefits, risks, and content review.

How long should kids play 記憶的主人?

Our session recommendation for 記憶的主人 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of 記憶的主人?

The game appears to have minimal risks related to compulsion-loop design, monetization, or social interaction, as it lacks microtransactions, loot boxes, and online chat. Content risks seem low, with only mild violence and potential suspense suggested by the story description.