
Review · RPG · iOS
Jobmania Eternal Dungeon
Reviewed: 13 May 2026
iOS
Aubrey Puan · 2022
Ludograph rating
Growth (BDS)
29
Risk (RIS)
30
Daily limit
90min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.52 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.15 | |
Jobmania Eternal Dungeon offers a challenging and engaging experience for players who enjoy strategic deck-building and turn-based combat. The rogue-lite elements encourage adaptive thinking and learning from each run. Crafting new jobs and collecting relics provide a sense of progression and customization.
Design risks
| R1 | Compulsion-loop pressure | 0.43 | |
| R2 | Monetization | 0.33 | |
| R3 | Social risk | 0.00 | |
The game incorporates several compulsion-loop design tactics, such as variable rewards and infinite play loops, which can encourage excessive play. Monetization pressures include loot boxes (Gacha mechanics), in-game ads, and potential pay-to-win elements through job acquisition. There are minimal social or content risks.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $10/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: meets criteria·ODDS — Not yet assessed
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: frequent spending prompts in a children-rated game.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.