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KARDS - The WW2 Card Game

Review · Strategy · iOS

KARDS - The WW2 Card Game

Reviewed: 05 Jun 2026

iOS

1939 Games ehf · 2023

Ludograph rating

B

Good

66 /100

06010030BenefitLow riskB 51 · R 7
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

51

Risk (RIS)

7

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.13
B3Motor
0.35

KARDS offers deep strategic and critical thinking challenges through its unique blend of CCG and WWII strategy. Players develop problem-solving skills, memory, and adaptive thinking as they build decks and outmaneuver opponents. The game's free-to-play model ensures accessibility without financial pressure.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.17

As a competitive online game, KARDS carries a minor risk of competitive toxicity and social comparison, though the absence of direct chat mitigates this significantly. The WWII theme includes abstract violence and some historical nationalistic undertones, which should be considered.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is KARDS - The WW2 Card Game safe for kids?

Ludograph gives KARDS - The WW2 Card Game a rating of 66/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is KARDS - The WW2 Card Game appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for KARDS - The WW2 Card Game, based on benefits, risks, and content review.

How long should kids play KARDS - The WW2 Card Game?

Our session recommendation for KARDS - The WW2 Card Game is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of KARDS - The WW2 Card Game?

As a competitive online game, KARDS carries a minor risk of competitive toxicity and social comparison, though the absence of direct chat mitigates this significantly. The WWII theme includes abstract violence and some historical nationalistic undertones, which should be considered.