
Review · Action · Android · iOS
Keep it alive!
Reviewed: 12 May 2026
Android · iOS
Voodoo · 2018
Ludograph rating
D
Caution
36 /100
Keep it alive! is a fast-paced physics game that builds problem solving and spatial awareness, but its design can encourage extended play.
Growth (BDS)
22
Risk (RIS)
8
Daily limit
120min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.26 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.45 | |
Keep it alive! is a fast-paced physics game that can help improve hand-eye coordination, fine motor skills, and reaction time. Players need to quickly assess falling objects and strategically move the monster to safety, fostering problem-solving and adaptive thinking. Its short play sessions make it easy to pick up and put down.
Design risks
| R1 | Compulsion-loop pressure | 0.17 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game utilizes some compulsion-loop design techniques, such as variable rewards and near-miss scenarios, which can encourage prolonged play. The infinite play mechanic and stopping barriers could make it difficult for some players to disengage.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.