
Review · Action · Xbox One · PlayStation 4 · macOS
Knock-Knock
By the LumiKin editors
Reviewed: 16 May 2026
Xbox One · PlayStation 4 · macOS · PC · Linux · Nintendo Switch · PS Vita · Android · iOS
Ice-Pick Lodge · 2013
LumiScore
56/100
Good
Growth (BDS)
40
Risk (RIS)
4
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.54 | |
| B2 | Social-emotional | 0.20 | |
| B3 | Motor | 0.35 | |
Knock-Knock challenges players' memory and critical thinking as they navigate a constantly changing environment, piece together cryptic clues, and make strategic decisions under pressure. The game fosters adaptive thinking as players must learn to interpret subtle environmental cues and adapt their strategies to evade unseen threats. It also encourages observation and spatial reasoning as players must meticulously explore their surroundings to find vital objects and safe havens.
Design risks
| R1 | Dopamine pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risk of Knock-Knock lies in its strong horror elements and psychological intensity, which could be unsettling for younger or more sensitive players. The game's ambiguous narrative and surreal atmosphere might also be confusing or frustrating for those who prefer clear objectives and straightforward storytelling. While there are no direct monetization or social risks, the game's focus on isolation and fear could have an impact on emotional well-being if played excessively.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.