Review · Action · PlayStation 5 · Xbox Series S/X · PlayStation 4
Knockout City
Reviewed: 01 May 2026
PlayStation 5 · Xbox Series S/X · PlayStation 4 · PC · Xbox One · Nintendo Switch
Velan studios · 2021
Ludograph rating
B
Good
66 /100
Knockout City offers team-based dodgeball that builds strategic thinking and teamwork, but character customization could lead to social comparison.
Growth (BDS)
60
Risk (RIS)
26
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.66 | |
| B2 | Social-emotional | 0.57 | |
| B3 | Motor | 0.50 | |
Knockout City offers a vibrant, team-based dodgeball experience that promotes strategic thinking, quick reflexes, and effective communication. Players can enjoy cooperative play with friends across platforms, fostering teamwork and social interaction. The game's dynamic maps and varied ball types encourage adaptive problem-solving and continuous learning, while extensive character customization allows for creative self-expression.
Design risks
| R1 | Compulsion-loop pressure | 0.23 | |
| R2 | Monetization | 0.21 | |
| R3 | Social risk | 0.39 | |
While primarily a fun and competitive game, Knockout City's emphasis on customization and 'showing off status' through character designs could lead to social comparison. The competitive nature of the game, though framed as 'frantic and fun,' may also expose players to some level of competitive toxicity. The presence of microtransactions, even if for cosmetic items, introduces potential spending pressure.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: profiling or targeting of children for marketing.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.