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Lightbringer (Viberni, Godhar)

Review · Puzzle · PC

Lightbringer (Viberni, Godhar)

Reviewed: 12 Jun 2026

PC

Godhar · 2023

Ludograph rating

B

Good

58 /100

06010030BenefitLow riskB 41 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.00
B3Motor
0.35

Lightbringer is a top-down puzzle game that challenges players to use energy spheres to overcome obstacles. It fosters strong problem-solving, spatial awareness, strategic, and critical thinking skills as players navigate increasingly complex challenges. The game encourages learning and transfer of knowledge as new mechanics are introduced.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Lightbringer presents minimal risks. As a single-player puzzle game with no social features or monetization, it avoids common pitfalls like compulsion-loop design, social pressures, or spending incentives. The content is also free from violence, sexual themes, or strong language.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Lightbringer (Viberni, Godhar) safe for kids?

Ludograph gives Lightbringer (Viberni, Godhar) a rating of 58/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Lightbringer (Viberni, Godhar)?

Our session recommendation for Lightbringer (Viberni, Godhar) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Lightbringer (Viberni, Godhar)?

Lightbringer presents minimal risks. As a single-player puzzle game with no social features or monetization, it avoids common pitfalls like compulsion-loop design, social pressures, or spending incentives. The content is also free from violence, sexual themes, or strong language.