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Lilly and Sasha: Curse of the Immortals

Review · RPG · PC

Lilly and Sasha: Curse of the Immortals

Reviewed: 17 May 2026

PC

John Wizard · 2015

Ludograph rating

A

Recommended

72 /100

06010030BenefitLow riskB 58 · R 5
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

58

Risk (RIS)

5

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.88
B2Social-emotional
0.17
B3Motor
0.45

Lilly and Sasha: Curse of the Immortals is a story-rich RPG that encourages critical thinking and problem-solving through its unique rune-skill system and challenging dungeon puzzles. Players will develop strategic thinking as they combine runes and manage their pet companions in battle. The detailed quest journal and numerous side quests promote reading comprehension and memory, while the overarching narrative of saving a loved one can foster empathy.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.00

The game contains mild fantasy violence and some thematic elements of fear related to possession and curses. While it does not feature manipulative monetization or social risks, players should be aware of the fantasy violence content.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Lilly and Sasha: Curse of the Immortals safe for kids?

Ludograph gives Lilly and Sasha: Curse of the Immortals a rating of 72/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Lilly and Sasha: Curse of the Immortals appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Lilly and Sasha: Curse of the Immortals, based on benefits, risks, and content review.

How long should kids play Lilly and Sasha: Curse of the Immortals?

Our session recommendation for Lilly and Sasha: Curse of the Immortals is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Lilly and Sasha: Curse of the Immortals?

The game contains mild fantasy violence and some thematic elements of fear related to possession and curses. While it does not feature manipulative monetization or social risks, players should be aware of the fantasy violence content.