
Review · Action · PC
LivingForest
Reviewed: 28 Jun 2026
PC
LivingEveryday · 2024
Ludograph rating
Growth (BDS)
54
Risk (RIS)
6
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.78 | |
| B2 | Social-emotional | 0.07 | |
| B3 | Motor | 0.65 | |
LivingForest offers a rich survival experience that encourages problem-solving, strategic thinking, and creativity through resource management, building, and combat. Players will develop spatial awareness and adaptive challenge skills as they navigate dynamic environments and complete missions. The game also promotes hand-eye coordination and reaction time through its action-oriented gameplay.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in LivingForest stem from its content, featuring frequent combat against zombies and soldiers. While the game avoids manipulative monetization and social risks, the violent themes and presence of zombies may be a concern for some players.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.67 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.