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LOL [Last of Light]

Review · Adventure · PC

LOL [Last of Light]

Reviewed: 02 Jul 2026

PC

SonicallGameX · 2023

Ludograph rating

E

Avoid

15 /100

06010030BenefitLow riskB 8 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

8

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.10
B2Social-emotional
0.00
B3Motor
0.15

Simple controls and clear objectives may offer basic cognitive engagement in problem-solving and spatial awareness. As a first game jam project, it provides a low-pressure entry point to gaming.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game appears to have minimal risks, with no monetization, social interaction, or explicit content concerns. Its simplicity means it likely offers limited depth in cognitive or social development.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is LOL [Last of Light] safe for kids?

Ludograph gives LOL [Last of Light] a rating of 15/100, recommended for ages 7 and up. Significant risks make this hard to recommend for younger players.

What age is LOL [Last of Light] appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for LOL [Last of Light], based on benefits, risks, and content review.

How long should kids play LOL [Last of Light]?

Our session recommendation for LOL [Last of Light] is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of LOL [Last of Light]?

The game appears to have minimal risks, with no monetization, social interaction, or explicit content concerns. Its simplicity means it likely offers limited depth in cognitive or social development.