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Loria

Review · Strategy · Linux · PC · macOS

Loria

Reviewed: 20 May 2026

Linux · PC · macOS

Loria · 2018

Ludograph rating

A

Recommended

71 /100

06010030BenefitLow riskB 56 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

56

Risk (RIS)

2

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.88
B2Social-emotional
0.10
B3Motor
0.45

Loria offers a rich strategy experience, combining classic RTS gameplay with RPG elements like hero units and quest-driven missions. It fosters strong cognitive skills such as problem-solving, strategic thinking, and spatial awareness through its engaging campaigns and skirmishes. The game's focus on intelligent AI and smooth controls provides a challenging yet rewarding experience for players.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

As a single-player strategy game, Loria presents minimal risks related to social interaction, monetization, or manipulative design. Its content risks are low, primarily involving abstract combat typical of the RTS genre. The game does not feature microtransactions, loot boxes, or subscriptions, ensuring a straightforward purchase model.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Loria safe for kids?

Ludograph gives Loria a rating of 71/100, recommended for ages 7 and up. It scores well on developmental benefits with manageable risks.

What age is Loria appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Loria, based on benefits, risks, and content review.

How long should kids play Loria?

Our session recommendation for Loria is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Loria?

As a single-player strategy game, Loria presents minimal risks related to social interaction, monetization, or manipulative design. Its content risks are low, primarily involving abstract combat typical of the RTS genre. The game does not feature microtransactions, loot boxes, or subscriptions, ensuring a straightforward purchase model.