
Review · Strategy · Xbox 360 · PC · macOS
Lost Cities
By the LumiKin editors
Reviewed: 03 Jun 2026
Xbox 360 · PC · macOS · Linux · iOS
BlueLine Games · 2012
LumiScore
48/100
Caution
Growth (BDS)
32
Risk (RIS)
7
Daily limit
120min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.54 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.05 | |
Lost Cities is a strategic card game that encourages careful planning, critical thinking, and mathematical reasoning. Players must adapt their strategies based on card draws and opponent's moves, fostering adaptive challenge. It offers both local and online multiplayer options, promoting social interaction through competitive play.
Design risks
| R1 | Dopamine pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.17 | |
While generally low risk, the competitive nature of Lost Cities, particularly in online play, could lead to mild social comparison. The achievement system might also create a minimal sense of escalating commitment, though it lacks the manipulative design of many modern games.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.