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Magicka

Review · Action · Android · PC

Magicka

Reviewed: 30 Apr 2026

Android · PC

Paradox Interactive · 2011

Ludograph rating

A

Recommended

81 /100

Magicka is an action RPG that builds strategic thinking and problem solving through its unique magic system, with mild fantasy violence.

06010030BenefitLow riskB 68 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

68

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.63
B3Motor
0.45

Magicka offers a deeply engaging and creative experience through its unique and complex magic combination system, fostering strategic thinking, problem-solving, and adaptive learning. Its robust cooperative multiplayer design encourages teamwork and communication, providing a positive social environment for players to enjoy together.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

While the game presents minimal risks in terms of compulsion-loop design, monetization, or social pressures, its action-oriented combat involves a moderate level of fantasy violence. The game's technical issues, such as bugs, might also lead to occasional frustration.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Magicka safe for kids?

Ludograph gives Magicka a rating of 81/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Magicka appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Magicka, based on benefits, risks, and content review.

How long should kids play Magicka?

Our session recommendation for Magicka is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Magicka?

While the game presents minimal risks in terms of compulsion-loop design, monetization, or social pressures, its action-oriented combat involves a moderate level of fantasy violence. The game's technical issues, such as bugs, might also lead to occasional frustration.