Review · Action · PC
Making History: The Calm & the Storm
Reviewed: 01 May 2026
PC
Muzzy Lane · 2007
Ludograph rating
A
Recommended
69 /100
Making History: The Calm & the Storm is a grand strategy game that builds problem solving and strategic thinking, but involves mild war-related violence.
Growth (BDS)
53
Risk (RIS)
1
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.40 | |
| B3 | Motor | 0.15 | |
Making History: The Calm & the Storm is a complex grand strategy game that offers significant cognitive benefits, particularly in problem-solving, strategic thinking, and adaptive challenge. Players must manage intricate economic, military, and diplomatic systems, fostering critical thinking and planning skills. The game's historical setting encourages learning and transfer of knowledge about WWII events and geopolitics. Multiplayer options provide opportunities for teamwork and communication.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risks are a mild level of violence inherent in a war strategy game and potential exposure to nationalistic narratives given its WWII setting. While not explicit, the competitive nature of the game could lead to some toxicity among players. The game requires a significant time commitment per session.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.