LumiKin
Making History: The Calm & the Storm

Review · Action · PC

Making History: The Calm & the Storm

By the LumiKin editors

Reviewed: 01 May 2026

PC

Muzzy Lane · 2007

LumiScore

69/100

Good

Making History: The Calm & the Storm is a grand strategy game that builds problem solving and strategic thinking, but involves mild war-related violence.

Growth (BDS)

53

Risk (RIS)

1

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.40
B3Motor
0.15

Making History: The Calm & the Storm is a complex grand strategy game that offers significant cognitive benefits, particularly in problem-solving, strategic thinking, and adaptive challenge. Players must manage intricate economic, military, and diplomatic systems, fostering critical thinking and planning skills. The game's historical setting encourages learning and transfer of knowledge about WWII events and geopolitics. Multiplayer options provide opportunities for teamwork and communication.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risks are a mild level of violence inherent in a war strategy game and potential exposure to nationalistic narratives given its WWII setting. While not explicit, the competitive nature of the game could lead to some toxicity among players. The game requires a significant time commitment per session.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~1 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Making History: The Calm & the Storm safe for kids?

LumiKin gives Making History: The Calm & the Storm a LumiScore of 69/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Making History: The Calm & the Storm appropriate for?

LumiKin's rubric recommends a minimum age of 13+ for Making History: The Calm & the Storm, based on benefits, risks, and content review.

How long should kids play Making History: The Calm & the Storm?

LumiKin's recommended play time for Making History: The Calm & the Storm is Up to 120 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Making History: The Calm & the Storm?

The primary risks are a mild level of violence inherent in a war strategy game and potential exposure to nationalistic narratives given its WWII setting. While not explicit, the competitive nature of the game could lead to some toxicity among players. The game requires a significant time commitment per session.