
Mario Golf: Advance Tour
LumiScore
out of 100
Appropriate for ages 6+ with parental supervision
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
45/100
Growth Value
- Spatial Awareness
- Strategic Thinking
- Hand-Eye Coordination
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to analyze the course, choose clubs wisely, and plan their shots. Discuss the strategies they use to improve their game and overcome challenges. The RPG elements can also be a good way to practice reading and basic math skills.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Passes the test
Multiple female characters (e.g., Peach, Daisy) are present in the Mario universe and an RPG narrative could allow for conversations between them not about men.
Parent Pro-Tip
This game can help develop strategic thinking, spatial reasoning, and problem-solving skills. The RPG progression can also foster a sense of accomplishment and persistence.
What your child develops
Mario Golf: Advance Tour offers significant cognitive benefits through its strategic golf gameplay, requiring players to engage in problem-solving, spatial awareness, and critical thinking to master courses and opponents. The RPG elements also encourage reading and mathematical understanding, fostering learning transfer as players adapt to new challenges.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Mario Golf: Advance Tour, known in Japan as Mario Golf: GBA Tour (マリオゴルフ GBAツアー), is a role-playing video game-styled sports game developed by Camelot Software Planning and published by Nintendo for the Game Boy Advance in 2004. The game is the sequel to the Game Boy Color version of Mario Golf.