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Mario Golf: Super Rush

Review · Sports · Nintendo Switch

Mario Golf: Super Rush

Reviewed: 09 Apr 2026

Nintendo Switch

Camelot · 2021

Ludograph rating

B

Good

65 /100

Mario Golf: Super Rush is a sports game that helps children develop spatial awareness and hand-eye coordination through golf shot aiming and execution.

06010030BenefitLow riskB 49 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

4

Daily limit

120min

Age guidance

6+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.40
B3Motor
0.70

Mario Golf: Super Rush helps children develop spatial awareness and hand-eye coordination through aiming and executing golf shots. The strategic thinking involved in choosing clubs and anticipating ball trajectory can enhance problem-solving skills. The game also offers opportunities for cooperative and competitive play, fostering social interaction.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.06

The primary risk is the competitive aspect, which could lead to frustration in some children. While minimal, the game does utilize variable rewards that could encourage continued play. However, without monetization or social pressures, these risks are very low.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Mario Golf: Super Rush safe for kids?

Ludograph gives Mario Golf: Super Rush a rating of 65/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Mario Golf: Super Rush?

Our session recommendation for Mario Golf: Super Rush is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Mario Golf: Super Rush?

The primary risk is the competitive aspect, which could lead to frustration in some children. While minimal, the game does utilize variable rewards that could encourage continued play. However, without monetization or social pressures, these risks are very low.