
Review · Sports · Wii · Nintendo DS
Mario & Sonic at the Olympic Games
By the LumiKin editors
Reviewed: 22 May 2026
Wii · Nintendo DS
SEGA · 2007
LumiScore
62/100
Good
Growth (BDS)
46
Risk (RIS)
3
Daily limit
120min
Age guidance
E
Developmental benefits
| B1 | Cognitive | 0.42 | |
| B2 | Social-emotional | 0.23 | |
| B3 | Motor | 0.90 | |
Mario & Sonic at the Olympic Games offers engaging, motion-controlled sports gameplay that promotes hand-eye coordination, fine motor skills, and reaction time. It encourages learning new skills across various Olympic events and fosters positive social interaction through competitive multiplayer. The game subtly promotes sportsmanship and interest in the Olympic Games.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
While generally low-risk, the competitive nature of the game could lead to minor social comparison. However, it avoids manipulative design mechanics, monetization pressures, or problematic content.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.