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Review · Casual · Nintendo DS

Master of Illusion

Reviewed: 04 Jun 2026

Nintendo DS

2007

Ludograph rating

A

Recommended

82 /100

06010030BenefitLow riskB 70 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

70

Risk (RIS)

2

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.57
B3Motor
0.65

Master of Illusion fosters cognitive skills such as problem-solving, strategic thinking, critical thinking, and memory through the process of learning and performing magic tricks. It significantly enhances communication skills, creativity, and fine motor control. The game also promotes positive social interaction by encouraging players to perform for friends and family, building confidence and providing a unique shared experience. The skills learned are highly transferable to real-world magic.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

This game presents extremely low risks across all categories. There are no manipulative compulsion-loop mechanics, monetization pressures, social risks, or concerning content. The focus is entirely on skill development and positive social engagement.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Master of Illusion safe for kids?

Ludograph gives Master of Illusion a rating of 82/100. It scores well on developmental benefits with manageable risks.

How long should kids play Master of Illusion?

Our session recommendation for Master of Illusion is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Master of Illusion?

This game presents extremely low risks across all categories. There are no manipulative compulsion-loop mechanics, monetization pressures, social risks, or concerning content. The focus is entirely on skill development and positive social engagement.