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Masters of Anima

Review · Action · PlayStation 4 · PC · Xbox One

Masters of Anima

Reviewed: 01 May 2026

PlayStation 4 · PC · Xbox One · Nintendo Switch

Focus Home Interactive · 2018

Ludograph rating

B

Good

58 /100

Masters of Anima is an action-adventure game that develops strategic thinking and problem-solving through tactical combat.

06010030BenefitLow riskB 41 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.20
B3Motor
0.45

Masters of Anima offers engaging strategic combat and requires quick tactical decisions, fostering problem-solving and critical thinking skills. Players will also develop spatial awareness as they control armies of Guardians.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game does not appear to have significant risks related to compulsion-loop design, monetization, or social pressures. Content risks are minimal.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Masters of Anima safe for kids?

Ludograph gives Masters of Anima a rating of 58/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Masters of Anima appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Masters of Anima, based on benefits, risks, and content review. That is more lenient than ESRB E10+: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Masters of Anima?

Our session recommendation for Masters of Anima is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Masters of Anima?

The game does not appear to have significant risks related to compulsion-loop design, monetization, or social pressures. Content risks are minimal.