Compare this game
Match Those Cards

Review · Card · iOS

Match Those Cards

Reviewed: 13 May 2026

iOS

Numatix · 2017

Ludograph rating

C

Mixed

46 /100

Match Those Cards is a puzzle game that develops memory and attention while exercising problem solving and spatial awareness.

06010030BenefitLow riskB 30 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

30

Risk (RIS)

0

Daily limit

120min

Age guidance

10+

Developmental benefits

B1Cognitive
0.44
B2Social-emotional
0.03
B3Motor
0.35

Match Those Cards is a simple yet engaging puzzle game that effectively exercises cognitive skills such as memory, spatial awareness, problem-solving, and strategic thinking. Its clear objective and progressive difficulty make it a good tool for mental agility.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks. It lacks manipulative design mechanics, monetization pressures, or social risks. Content is benign. The primary 'risk' is simply the time spent playing, which is entirely player-controlled due to natural stopping points.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Match Those Cards safe for kids?

Ludograph gives Match Those Cards a rating of 46/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Match Those Cards?

Our session recommendation for Match Those Cards is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Match Those Cards?

This game presents minimal risks. It lacks manipulative design mechanics, monetization pressures, or social risks. Content is benign. The primary 'risk' is simply the time spent playing, which is entirely player-controlled due to natural stopping points.