LumiKin

Mayhem Madness

GalacticInfiniteGames|2020Platformer

LumiScore

56

out of 100

Appropriate for most ages with parental supervision

120+ min/day recommended

Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago

Growth

39/100

Growth Value

  • Spatial Awareness
  • Hand-Eye Coordination
  • Reaction Time

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

This game is a straightforward platformer that can help develop motor skills and cognitive abilities like problem-solving. Its clear stage progression makes it easy to manage play sessions.

Top Skills Developed

Spatial Awareness5/5
Hand-Eye Coordination5/5
Reaction Time5/5
Problem Solving3/5
Strategic Thinking3/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
50
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
3
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
65
Overall Benefit Score (BDS)39/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
1/3
Ethnic diversity
1/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.N/A — no named characters

No information available to assess Bechdel test criteria.

Parent Pro-Tip

Improved hand-eye coordination, spatial reasoning, and problem-solving skills.

What your child develops

Mayhem Madness, as a platformer, offers engaging challenges that enhance spatial awareness, hand-eye coordination, and reaction time. Its stage-based structure encourages problem-solving and adaptive learning as players progress through varying difficulties.

Base: UnknownMonthly: FreeReviewed Apr 2026

Regulatory Compliance

Tap a badge for details. Grey = not yet assessed.

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About this game

A short title with 3 different stages with their own difficulty for each. This was built for a Dissetation for the Final Project Module at ARU.