
Metal Slug Advance
LumiScore
out of 100
Appropriate for ages 6+ with parental supervision
Scored 4 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
35/100
Growth Value
- Hand-Eye Coordination
- Reaction Time
- Problem Solving
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage short play sessions to focus on mastering specific levels or boss fights. Discuss the game's action elements and how quick thinking helps overcome challenges.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
Game is a run-and-gun shooter, not focused on narrative or character interactions that would allow for the Bechdel test.
Parent Pro-Tip
This can help children develop focus, problem-solving skills, and resilience in overcoming obstacles within a contained gaming experience.
What your child develops
Metal Slug Advance offers engaging run-and-gun action that sharpens hand-eye coordination, reaction time, and strategic thinking as players navigate challenging levels and boss battles. Its clear objectives and increasing difficulty provide a satisfying sense of accomplishment.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Metal Slug Advance is a run and gun video game for the Game Boy Advance handheld system created by SNK Playmore in 2004, and is canon to the Metal Slug series. It is notable as the only Metal Slug video game not to feature Marco Rossi as a playable character.