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MMA Simulator

Review · Simulation · PC

MMA Simulator

Reviewed: 01 May 2026

PC

Zever Games · 2018

Ludograph rating

B

Good

64 /100

MMA Simulator is a text-based strategy game where players develop problem solving and critical thinking skills through managing fighters and a gym, but does involve thematic violence.

06010030BenefitLow riskB 48 · R 5
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

48

Risk (RIS)

5

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.90
B2Social-emotional
0.00
B3Motor
0.15

MMA Simulator offers a deep and engaging strategic experience, challenging players with complex decision-making in fighter development, gym management, and combat strategy. Its text-based nature fosters strong reading comprehension and critical thinking skills, while the procedural generation ensures high replayability and adaptive challenges.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.00

The primary risk in MMA Simulator is its thematic violence, inherent to the sport of Mixed Martial Arts, though presented in a text-based format. The game contains minimal manipulative design elements and no monetization risks, making it a relatively safe choice in those areas.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is MMA Simulator safe for kids?

Ludograph gives MMA Simulator a rating of 64/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is MMA Simulator appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for MMA Simulator, based on benefits, risks, and content review.

How long should kids play MMA Simulator?

Our session recommendation for MMA Simulator is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of MMA Simulator?

The primary risk in MMA Simulator is its thematic violence, inherent to the sport of Mixed Martial Arts, though presented in a text-based format. The game contains minimal manipulative design elements and no monetization risks, making it a relatively safe choice in those areas.