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MO:Astray

Review · Action · Nintendo Switch · iOS · PC

MO:Astray

Reviewed: 16 May 2026

Nintendo Switch · iOS · PC

Rayark International · 2020

Ludograph rating

A

Recommended

73 /100

06010030BenefitLow riskB 58 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

58

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.78
B2Social-emotional
0.17
B3Motor
0.70

MO:Astray offers a rich cognitive challenge, engaging players with intricate puzzles, strategic planning, and critical thinking. Its unique movement mechanics and immersive sci-fi atmosphere provide a stimulating and rewarding experience, fostering spatial awareness and problem-solving skills.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

While MO:Astray presents a hostile and sinister environment with elements of violence and fear, it appears to be free from manipulative compulsion-loop mechanics, monetization pressures, or social risks. The content risks are primarily thematic, contributing to the game's atmosphere rather than exploiting player psychology.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is MO:Astray safe for kids?

Ludograph gives MO:Astray a rating of 73/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is MO:Astray appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for MO:Astray, based on benefits, risks, and content review.

How long should kids play MO:Astray?

Our session recommendation for MO:Astray is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of MO:Astray?

While MO:Astray presents a hostile and sinister environment with elements of violence and fear, it appears to be free from manipulative compulsion-loop mechanics, monetization pressures, or social risks. The content risks are primarily thematic, contributing to the game's atmosphere rather than exploiting player psychology.