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Monster Energy Supercross - The Official Videogame 4

Review · Simulation · PlayStation 4 · PlayStation 5 · Xbox Series S/X

Monster Energy Supercross - The Official Videogame 4

Reviewed: 02 May 2026

PlayStation 4 · PlayStation 5 · Xbox Series S/X · PC · Xbox One

Milestone · 2021

Ludograph rating

B

Good

58 /100

Monster Energy Supercross - The Official Videogame 4 is a motocross simulation that builds spatial awareness and reaction time through realistic racing, with some competitive toxicity online.

06010030BenefitLow riskB 42 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

4

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.13
B3Motor
0.65

Monster Energy Supercross - The Official Videogame 4 offers a realistic and challenging motocross simulation experience. Players can develop strong spatial awareness, hand-eye coordination, and reaction time as they navigate complex tracks and compete against opponents. The adaptive challenge system keeps gameplay engaging, requiring players to continuously refine their skills.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.11

The game, while free from direct monetization pressures, may present some minor social risks due to competitive online play, which could lead to competitive toxicity and social comparison. However, without stranger chat, the risks are mitigated.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Monster Energy Supercross - The Official Videogame 4 safe for kids?

Ludograph gives Monster Energy Supercross - The Official Videogame 4 a rating of 58/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Monster Energy Supercross - The Official Videogame 4?

Our session recommendation for Monster Energy Supercross - The Official Videogame 4 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Monster Energy Supercross - The Official Videogame 4?

The game, while free from direct monetization pressures, may present some minor social risks due to competitive online play, which could lead to competitive toxicity and social comparison. However, without stranger chat, the risks are mitigated.