
Review · Platformer · Wii · PlayStation 3 · Genesis
Monster World IV (1994)
Reviewed: 19 May 2026
Wii · PlayStation 3 · Genesis
Westone · 1994
Ludograph rating
Growth (BDS)
31
Risk (RIS)
0
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.36 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.65 | |
Monster World IV is a classic action-adventure platformer that encourages problem-solving, spatial awareness, and quick reflexes. Players will enjoy navigating diverse environments and overcoming challenges through skill and timing.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
As an older title, Monster World IV presents minimal modern risks. Its content is generally mild, with some cartoon violence. There are no manipulative design mechanics, monetization pressures, or social risks.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.